Saturday 12 September 2020

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Well, is this the end?  Short answer - no, of course not.

But it sure does look like shit has gone crazy!  What the actual fuck is happening?  Is 2020 the worst year we've had this century, maybe in the last 50 years?  Quite possibly.

For those looking for my thoughts on the matter at hand, watch the video below.  I pretty much agree with everything Ben Shapiro said.

Now, more than ever, it's important to escape from the everyday gloom and doom.  That's what RPGs are for - pretending you're an elf wizard, half-orc barbarian, or human thief exploring the places no sane man has any right to be.  Without D&D (and similar RPGs), we'd have even less.

On that note, my stock of Cha'alt hardcovers is dwindling.  If you want yours before the follow-up, Cha'alt: Fuchsia Malaise, comes out, now's your chance!  Details over here.

Stay safe out there, hoss.  That comes direct from the Duke of the OSR!




I actually had some gaming content to put up on the old blog, but the state of the world (ok, mostly just America) is too fucked up for that right now.  You'll see it in a couple days.

VS

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Full Throttle Remastered title screen
Remastered - Developer:Double Fine|Release Date:2017|Systems:Win, PS4, PS Vita
Original Game - Developer:LucasArts|Release Date:1995|Systems:MS-DOS, Win & Mac OS

This week on Super Adventures, it's the legendary LucasArts classic, Full Throttle! Remastered!

It seemed like a good time for me to get around to this one, with the original game's 25th anniversary being just around the corner. It came out on April 20th so I'm a month early, but Super Adventures is taking a break during April (and May) so I'm playing it now.

I've played the classic Full Throttle before, in fact I've beaten the game, but I've forgotten almost everything about it since then. I'm fairly sure I used a guide to get through it, but that doesn't necessarily mean anything. I used guides all the time back then, because assumed I wouldn't make it though a game without them.

I do know one thing about the game though: it actually sold pretty well, better than any LucasArts adventure that came before it (but maybe not as well as The Dig), which the company appreciated as it also cost a fortune (though maybe not as much as The Dig). It's possible that all the expensive CD-filling cutscenes were the reason the game was such a big hit for them, though some have theorised it was actually because it had a big explosion on the box art.

Okay, I don't usually do SPOILER warnings on Super Adventures, but I'm going to play through the first third of the game and spoil a big chunk of the puzzles and story, so you might not want to read this if you haven't played through it before.

Read on »

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